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Showing results for "Engine S Game 3"

Game Engine Black Book, Wolfenstein 3D

Game Engine Black Book, Wolfenstein 3D

Fabien Sanglard
Game Physics Engine Development (Series In Interactive 3D Technology)

Game Physics Engine Development (Series In Interactive 3D Technology)

Ian Millington
3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)

3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)

David H. Eberly
Godot Engine Game Development in 24 Hours, Sams Teach Yourself: The Official Guide to Godot 3.0

Godot Engine Game Development in 24 Hours, Sams Teach Yourself: The Official Guide to Godot 3.0

Ariel Manzur
3D Game Engine Programming (Game Development Series)

3D Game Engine Programming (Game Development Series)

Stefan Zerbst
GD Script: Godot 3.1 game engine

GD Script: Godot 3.1 game engine

Marijo Trkulja
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology)

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology)

David H. Eberly
Godot 4 Game Development Projects: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines

Godot 4 Game Development Projects: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines

Chris Bradfield
Game Engine Black Book Wolfenstein 3D: v2.2

Game Engine Black Book Wolfenstein 3D: v2.2

Fabien Sanglard
Unreal Engine 4 Game Development Quick Start Guide: Programming professional 3D games with Unreal Engine 4

Unreal Engine 4 Game Development Quick Start Guide: Programming professional 3D games with Unreal Engine 4

Rachel Cordone
Real-Time 3D Terrain Engines Using C++ and DirectX9 (Game Development Series)

Real-Time 3D Terrain Engines Using C++ and DirectX9 (Game Development Series)

Greg Snook
Blueprints Visual Scripting for Unreal Engine: Build professional 3D games with Unreal Engine 4's Visual Scripting system

Blueprints Visual Scripting for Unreal Engine: Build professional 3D games with Unreal Engine 4's Visual Scripting system

Brenden Sewell
Ultimate 3D Game Engine Design & Architecture

Ultimate 3D Game Engine Design & Architecture

Allen Sherrod
Learning C++ by Building Games with Unreal Engine 4: A beginner's guide to learning 3D game development with C++ and UE4, 2nd Edition

Learning C++ by Building Games with Unreal Engine 4: A beginner's guide to learning 3D game development with C++ and UE4, 2nd Edition

Sharan Volin
Godot 4 Game Development Projects: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines

Godot 4 Game Development Projects: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines

Chris Bradfield
Blueprints Visual Scripting for Unreal Engine 5: Unleash the true power of Blueprints to create impressive games and applications in UE5, 3rd Edition

Blueprints Visual Scripting for Unreal Engine 5: Unleash the true power of Blueprints to create impressive games and applications in UE5, 3rd Edition

Marcos Romero
Unreal Engine Blueprints Visual Scripting Projects: Learn Blueprints Visual Scripting in UE4 by building three captivating 3D Games

Unreal Engine Blueprints Visual Scripting Projects: Learn Blueprints Visual Scripting in UE4 by building three captivating 3D Games

Lauren S. Ferro
Autonomous car systems: Introduction to autonomous and assisted driving systems with practical programming (Mastering GODOT game engine and GD SCRIPT for making video games Book 3)

Autonomous car systems: Introduction to autonomous and assisted driving systems with practical programming (Mastering GODOT game engine and GD SCRIPT for making video games Book 3)

Marijo Trkulja
3D Game Engine Programming: The Game Development Quick Start Guide for Beginners (Mathematics for 3D Game Programming and Computer Graphics Book 1)

3D Game Engine Programming: The Game Development Quick Start Guide for Beginners (Mathematics for 3D Game Programming and Computer Graphics Book 1)

Gustavo Tommasi
Game Theory with Engineering Applications (Advances in Design and Control, Series Number 30)

Game Theory with Engineering Applications (Advances in Design and Control, Series Number 30)

Dario Bauso