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Showing results for "Game Design And Theory"

Game Design: Theory and Practice (Wordware Game Developer's Library)

Game Design: Theory and Practice (Wordware Game Developer's Library)

Richard Rouse III
Computer Game Design: Theory and Practice

Computer Game Design: Theory and Practice

Richard Rouse III
Game Mods: Design, Theory and Criticism

Game Mods: Design, Theory and Criticism

Erik Champion
Playful Structure - A Game Design Methodology: Theory and Practice

Playful Structure - A Game Design Methodology: Theory and Practice

Durgan A. Nallar
[Game Design: Theory and Practice (2nd Edition) (Wordware Game Developer's Library)] [By: Rouse III, Richard] [September, 2004]

[Game Design: Theory and Practice (2nd Edition) (Wordware Game Developer's Library)] [By: Rouse III, Richard] [September, 2004]

Unknown Author
Computer Game Design: Theory and Practice by Richard Rouse III (2001-02-01)

Computer Game Design: Theory and Practice by Richard Rouse III (2001-02-01)

Unknown Author
Game Design: Theory and Practice by Rouse III, Richard [Jones & Bartlett Learning, 2004] (Paperback) 2nd Edition [Paperback]

Game Design: Theory and Practice by Rouse III, Richard [Jones & Bartlett Learning, 2004] (Paperback) 2nd Edition [Paperback]

Rouse III
Game Design: Theory and Practice (text only) by T.Rydberg

Game Design: Theory and Practice (text only) by T.Rydberg

T.Rydberg
Game Design Theory & Practice, 2ND EDITION

Game Design Theory & Practice, 2ND EDITION

RichardRouse
[ GAME DESIGN: THEORY & PRACTICE (WORDWARE GAME DEVELOPER'S LIBRARY) ] By Rouse, Richard, III ( Author) 2004 [ Paperback ]

[ GAME DESIGN: THEORY & PRACTICE (WORDWARE GAME DEVELOPER'S LIBRARY) ] By Rouse, Richard, III ( Author) 2004 [ Paperback ]

Unknown Author
[(Game Design: Theory and Practice )] [Author: Richard Rouse III] [Oct-2004]

[(Game Design: Theory and Practice )] [Author: Richard Rouse III] [Oct-2004]

Unknown Author
Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design

Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design

Karen Collins
Quests: Design, Theory, and History in Games and Narratives

Quests: Design, Theory, and History in Games and Narratives

Jeff Howard
Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books)

Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books)

Markus Montola
Game Magic: A Designer's Guide to Magic Systems in Theory and Practice

Game Magic: A Designer's Guide to Magic Systems in Theory and Practice

Jeff Howard
Game Theory and Mechanism Design

Game Theory and Mechanism Design

Y. Narahari
Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books)

Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books)

Annika Waern
So You Want to Be a Game Designer!: A Balanced Book of Practice and Theory

So You Want to Be a Game Designer!: A Balanced Book of Practice and Theory

Merijn de Boer
Game Design Vol. 1 Theory and Practice

Game Design Vol. 1 Theory and Practice

Steve Jackson
Game Theory with Engineering Applications (Advances in Design and Control, Series Number 30)

Game Theory with Engineering Applications (Advances in Design and Control, Series Number 30)

Dario Bauso