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Showing results for "Games Play Design"

Experimental Games: Critique, Play, and Design in the Age of Gamification

Experimental Games: Critique, Play, and Design in the Age of Gamification

Patrick Jagoda
Game Design Workshop: A Playcentric Approach to Creating Innovative Games

Game Design Workshop: A Playcentric Approach to Creating Innovative Games

Tracy Fullerton
How Games Move Us: Emotion by Design (Playful Thinking)

How Games Move Us: Emotion by Design (Playful Thinking)

Katherine Isbister
Eurogames: The Design, Culture and Play of Modern European Board Games

Eurogames: The Design, Culture and Play of Modern European Board Games

Stewart Woods
Games, Design and Play: A Detailed Approach to Iterative Game Design

Games, Design and Play: A Detailed Approach to Iterative Game Design

Colleen Macklin
Happy baby playing games (designed for 0-3 year-old baby on 100 games) Happy Mommy(Chinese Edition)

Happy baby playing games (designed for 0-3 year-old baby on 100 games) Happy Mommy(Chinese Edition)

SU ZHEN
Fantasy Role Playing Games Character Design Sketchbook: Elfkind: Includes Multiple Body Types for Tabletop Role-Playing Games, Video Games, Fashion ... Cosplay, and Dramatic Costume Creation

Fantasy Role Playing Games Character Design Sketchbook: Elfkind: Includes Multiple Body Types for Tabletop Role-Playing Games, Video Games, Fashion ... Cosplay, and Dramatic Costume Creation

Tarl Creates
The Board Game Designer's Guide: The Easy 4 Step Process to Create Amazing Games That People Can't Stop Playing

The Board Game Designer's Guide: The Easy 4 Step Process to Create Amazing Games That People Can't Stop Playing

Joe Slack
Play to Learn: Everything You Need to Know About Designing Effective Learning Games

Play to Learn: Everything You Need to Know About Designing Effective Learning Games

Sharon Boller
Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games

Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games

Dani Cavallaro
Design Rules for Free-to-Play Games

Design Rules for Free-to-Play Games

Nicholas Lovell
Game Design Workshop: Designing, Prototyping, & Playtesting Games

Game Design Workshop: Designing, Prototyping, & Playtesting Games

Tracy Fullerton
Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games (Game Development)

Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games (Game Development)

Neal Hallford
MMOs from the Inside Out: The History, Design, Fun, and Art of Massively-Multiplayer Online Role-Playing Games

MMOs from the Inside Out: The History, Design, Fun, and Art of Massively-Multiplayer Online Role-Playing Games

Richard A. Bartle
Understanding Kids, Play, and Interactive Design: How to Create Games Children Love

Understanding Kids, Play, and Interactive Design: How to Create Games Children Love

Mark Schlichting
Games As A Service: How Free to Play Design Can Make Better Games

Games As A Service: How Free to Play Design Can Make Better Games

Oscar Clark
Learn to Play: Designing Tutorials for Video Games

Learn to Play: Designing Tutorials for Video Games

Matthew M. White
Game Designer's Playlist, The: Innovative Games Every Game Designer Needs to Play

Game Designer's Playlist, The: Innovative Games Every Game Designer Needs to Play

Zack Hiwiller