WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
Kenwright
101 WebGPU and WGSL Projects: A Hands-On Journey Through 101 WebGPU & WGSL Programming Project Examples
Kenwright
WebGPU (Graphics and Compute) API in 20 Minutes
Kenwright
WebGPU Development Pixels: Shader Programming
Kenwright
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
Kenwright
WebGPU Data Visualization Cookbook: (2nd Edition)
Kenwright
WebGPU API: An Introduction
Kenwright
Practical WebGPU Graphics: Creating Advanced Graphics on Web Using WebGPU - the Next-Generation Graphics API
Jack Xu
The WebGPU Sourcebook
Matthew Scarpino
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
Kenwright
Introduction to Ray-Tracing using WebGPU API
Kenwright
WebGPU Fundamentals: A Beginner's Guide to Web Graphics Programming
Jack Xu
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
Kenwright
The WebGPU Sourcebook
Matthew Scarpino
WebGPU Data Visualization Cookbook
Kenwright
WebGPU Development Cookbook
Kenwright
The WebGPU Sourcebook: High-Performance Graphics and Machine Learning in the Browser
Matthew Scarpino
WebGPU for 3D Surfaces: A Practical Guide: Learn how to create 3D Surfaces using Next-Gen Web Graphics API
Jack Xu
WebGPU for Complex Function Visualization : Learn to Create Real-Time Visualization of Complex Functions Using WebGPU and Compute Shaders
Jack Xu